Rift's Dungeons and beyond
4 posters
TuathaDea :: General :: Rift Discussion
Page 1 of 1
Rift's Dungeons and beyond
Here is a link to some info about the dungeons and raids that will be ingame at release and a little bit after.
http://www.riftjunkies.com/2011/02/07/rift-podcast-details-on-end-game-raids-and-progression/#more-3964
http://www.riftjunkies.com/2011/02/07/rift-podcast-details-on-end-game-raids-and-progression/#more-3964
Maug- Rift Member
- Posts : 69
Reputation : 0
Join date : 2011-01-19
Location : Florida
Re: Rift's Dungeons and beyond
I read that today. People are bitching on the official forums about not having any 10 man raid content. They're also talking about the one raid at launch without realizing that the second raid will be out by the time most people get geared to raid and a third raid not long after that.
Overall I'm fine with what they've said so far about endgame. I'm excited to get there and see everything. Head start needs to hurry up and get here...>_>
Overall I'm fine with what they've said so far about endgame. I'm excited to get there and see everything. Head start needs to hurry up and get here...>_>
Arix- Rift Member
- Posts : 17
Reputation : 0
Join date : 2011-01-31
Age : 34
Location : Rhode Island, United States
Re: Rift's Dungeons and beyond
With some of the changes to beta 6 (making mobs harder to kill and do more damage) the game is becoming less casual which I rather like, I played EQ and that was a super hard game to lvl in and raids were sometimes 70+ members so I am fine with the changes to raids. I believe they will add 10 man group content at some point though to appease the casual players.
Maug- Rift Member
- Posts : 69
Reputation : 0
Join date : 2011-01-19
Location : Florida
Re: Rift's Dungeons and beyond
Trion is definitely pushing for people to get in groups and guilds. They don't seem to be basing anything around soloing which WoW, my only experience, does for a lot of content. I know that I had issues soloing and then I grouped with Frank and we blazed through quests. It seems like they're going with that throughout the game.
I don't' think it has anything to do with casuals honestly. I count myself as a casual and I'm fine with the changes. It's the people who refuse to make friends or network with other guilds that are having the problems. They're also the ones who are wanting to be able to solo everything. In other words, it's the bads not the casuals.
EDIT: I just listened to the podcast and people are blowing this way out of proportion. The guy kept saying "at launch." That doesn't mean there will never be said content. They just currently think that there is enough 10 man content with raid rifts.
I don't' think it has anything to do with casuals honestly. I count myself as a casual and I'm fine with the changes. It's the people who refuse to make friends or network with other guilds that are having the problems. They're also the ones who are wanting to be able to solo everything. In other words, it's the bads not the casuals.
EDIT: I just listened to the podcast and people are blowing this way out of proportion. The guy kept saying "at launch." That doesn't mean there will never be said content. They just currently think that there is enough 10 man content with raid rifts.
Arix- Rift Member
- Posts : 17
Reputation : 0
Join date : 2011-01-31
Age : 34
Location : Rhode Island, United States
Dungeons
I just read the page on your link Maug. I am having issues finding fault in their decision to suspend the 10 man raids. It may affect the small guilds, but will nto affect us at all. We could easily put together a 20 man raid with our current numbers. We were more than that online Saturday during beta. It is better they are concentrating on the 20 man raids, more people, more participation equals more fun.
I am starting to respect the dev team, both for their changes through beta and the honesty during these interviews.
I am starting to respect the dev team, both for their changes through beta and the honesty during these interviews.
Tolgeranth- Guild Master
- Posts : 113
Reputation : 9
Join date : 2010-07-26
Age : 51
Location : Grande Prairie, Alberta
Re: Rift's Dungeons and beyond
Kyle, that link actually doesn't give you all the information. The podcast gives a lot more.
Arix- Rift Member
- Posts : 17
Reputation : 0
Join date : 2011-01-31
Age : 34
Location : Rhode Island, United States
Re: Rift's Dungeons and beyond
I cant say anything bout difficulty since I havent played yet, but it siunds like a good thing. Now we have to actually think on our toes instead of jus plowing through enemies. Yay!
SemiDivine808- Rift Member
- Posts : 5
Reputation : 0
Join date : 2011-02-08
Age : 37
Location : Hawaii
TuathaDea :: General :: Rift Discussion
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum